Name:
Aranek |
Aranek of Endhome is a crafty
scout in the ranks of Tir Thalor. He enjoys a reputation for the ability to disappear into
the greenwood emerging later to lead others to it's secrets. In the early days of
his youth, he counted the forest as his greatest friend and ally spending almost all his
time there. Hailing from a wooded valley two days from the sea, Aranek is the third
son of a cooper. His older brothers were raised by his aging father to care for the small
business they would soon inherit. Aranek found that as the youngest boy, he was
often overlooked in preference to his kin who were eight years his senior. That fact
bothered him little as he found much wonder in long forest forays and lazy fishing
excursions.
One day while fishing on a grassy bank, the young boy spied a fox
poking around on the other side of the creek. Fascinated by the creature, he decided
to practice his stalking skills by following it if he could. For hours he wandered
deep into the wood behind the small canine, excited by his own skills and
perseverance. Aranek lost the fox in a forest of vines however, and found himself
very tired (and far from home as well.) He lay down in a clearing of moss and slept,
waking later to return home. Upon his arrival, the folk of the small hunting village
exclaimed joyously at his appearance and seemed amazed by his good health. Puzzled
by this reaction, Aranek soon found out why his return was so regarded; he had been
missing for eight days. It was later surmised that he had fallen asleep in a fairy
ring. Aranek had little grasp of the meaning of this event, and although there were
apparently no further effects at the time, his experience would later affect his life's
course.
Around the time that Aranek turned fourteen, a mage named Ohlarhim who lived
nearby appeared in town seeking an able apprentice. Finding the village distrustful
of his kind, the old wizard moved on without issue. This visitor amazed Aranek with
his careful wisdom and rumors of his wondrous powers. His inquisitive nature made the
young man decide that it would be worthwhile to pursue this mage to see if he would share
his knowledge. Follow Ohlarhim he did and soon found himself in the mages tower
among many other aspiring novices. Aranek spent the next four years there as the
mage's youngest and most promising apprentice (though Ohlarhim never quite
tolerated Aranek's propensity for climbing over the walls at night to wander the forest.) |
It was while
journeying with one of these scouting parties that he met the Aerie of Tir Thalor, a
mercenary army known as the "Great Defenders." Becoming enthralled with the path
of adventure they followed, he joined their number as a battle-mage, leaving his tower's
duties for a time (with his master's permission.) During the battle of Innesmore,
Aranek was assigned to the army of field marshal Granarinth Alandore. While
traveling with a small company of men on route to his post, he noticed several signs of
others passing in the wood where none of his own number dwelled. Later, after
meeting up with Alandore atop a craggy bluff, he looked down to see the battle going well
for Tir Thalor, but his keen observations in the wood secretly worried him. Pulling
a scroll from his belt, he cast the dolrashaa, spell of secret sight. The
result being what he feared, he bid Granth to see the vision and heed the spell's warning;
a large group of enchanted, well-armed enemy skirmishers had flanked the mercenaries, and
prepared to attack from the forest. Granarinth at once directed reserves to the
forest edge and the enemy was denied the chance for a surprise attack. Further, the
field marshal bid Aranek accompany him to finish the skirmishers, where they encountered
an enemy mage casting a spell of subterfuge. Aranek countered with a sphere of
blindness which rendered the mage helpless, leading to his capture. Impressed with
Aranek's resourcefulness and ambition, he awarded the battle-mage a commendation and had
him assigned to his personal force. He was one of a hand-picked few to years later
accompany Granth to a new land across the sea.
It was on
this new continent that he met the clan of F.A.L.O. and found them good company.
Soon after, he wished to return to his tower and use his experience to continue his
training. Rather than risking the rough winter seas, Aranek chose to return to
Endhome by means of a scroll given to him by Olarhim. His master had bequeathed it
to him for that very purpose. Upon returning to his master, he oddly found it
difficult, then impossible to learn new magic skills! Inexplicably, his very ability
to control the forces of magic quickly fled his body, never to return. His lord
tried in vain to help the apprentice, but to no avail. Dejected and without hope, he
bid farewell to his master's tower, as well as his dreams of wizardry. Returning to Field
Marshal Alandore, Aranek explained his predicament and feeling of uselessness,
stating "My path is hidden from me, and the forest is tangled and
thick..." Granth sadly granted a year's leave to the man who had by now become
his friend, and bid them meet at the end of that time to speak again.
With the passing of the days and seasons, Aranek's confidence in
himself slowly returned as he rediscovered his skills of the wood, and discovered a new
talent for the brewing of fine mead.
He returned to Tir Thalor and took up the mantle of scout and archer, quickly proving his
competence and confidence. A short time later, Aranek was granted the rank and honor
of Scandus Laurent, or 'scout of high praise'. A long time member of Tir
Thalor, a moonstone holder of F.A.L.O., and co- founder of his brewer's guild, Aranek is a
man who has proven himself dependable and good-natured through many hearty
adventures.
BACK